AI Insights · Timothy · April 2021
Top 5 Cooking Games on iOS in Brazil Q1 2021
A look at the performance of the leading cooking game apps on the iOS platform in Brazil for the first quarter of 2021, showcasing download and user engagement trends.
In the first quarter of 2021, Brazil's iOS platform saw significant activity within the cooking game category. Sensor Tower provides detailed insights into the performance of the top five cooking games during this period.
My Cafe — Restaurant Game, published by Melsoft, began the quarter with revenues of 7 thousand, peaking at 9 thousand in mid-January before settling down to around 5 thousand by the end of March. Downloads started at 15 thousand and saw a decline to 4 thousand in early February, followed by a recovery to 7 thousand towards the end of March. Weekly active users showed a slight downward trend, starting at 18 thousand and dipping to around 14 thousand by the quarter's end.
Cooking Diary® Restaurant Game from Mytona Limited experienced revenues starting at 1 thousand and reaching over 2 thousand in late January, but then saw a decrease to around 1 thousand by March. Downloads peaked at 2 thousand in early January, with significant fluctuations throughout the quarter, ending with 1 thousand. The weekly active users fluctuated, beginning at 25 thousand, spiking to 27 thousand in mid-February, and closing the quarter at 21 thousand.
ZenLife Games Pte. Ltd.'s Cooking Madness-Kitchen Frenzy showed a revenue trend starting at under 1 thousand and culminating at over 1 thousand by the end of March. Downloads saw a peak of 3 thousand at both the start and end of the quarter but dipped to a low of 396 in mid-March. Weekly active users began at 22 thousand, experienced a mid-quarter dip, and ended on a high note with 21 thousand.
Tilting Point LLC's SpongeBob: Krusty Cook-Off saw revenues that fluctuated, beginning at 695, peaking at 2 thousand in mid-January, and then leveling off to 545 by the end of March. Downloads were strong at the start with 5 thousand, saw a significant increase to 8 thousand in early March, and ended slightly lower at 4 thousand. Weekly active users started at 23 thousand, reached a high of 31 thousand in mid-March, and concluded the quarter at 22 thousand.
Lastly, Cooking Fever: Restaurant Game by Nordcurrent UAB reported revenues that were consistent, hovering around the 500-700 range throughout the quarter. The game's downloads began at 2 thousand, saw a mid-quarter spike to over 2 thousand, and ended with 2 thousand. Weekly active users started at 13 thousand, dipped to 9 thousand in late February, and rose back to 11 thousand at the close of the quarter.
For more insights on the performance of cooking games and other app categories, Sensor Tower's comprehensive data can provide deeper analysis and trends.